Sunday, October 26, 2014

External Hemovore Rules

Blood Potency Attribute / Skill /
Discipline Maximum
Max Vitae /
Max Vitae per Turn
Vampires can feed from...
1 5 10 / 1 Animals +
2 5 11 / 1 Animals +
3 5 12 / 1 Humans
4 5 13 / 2 Humans
5 5 14 / 2 Humans
6 6 15 / 3 Humans
7 7 20 / 5 Vampires
8 8 30 / 7 Vampires
9 9 50 / 10 Vampires
10 10 100 / 15 Vampires

When creating a new vampire, a character picks out 3 disciplines to be their Natural Disciplines (A.K.A In Clan). There are three categories of Disciplines from which a character may choose: Common, Uncommon, and Rare. Powers chosen from the Common category come at no cost to the vampire, meaning they only possess the general weaknesses of a vampire. Powers chosen from the Uncommon and Rare come at a cost to the vampire, imparting special weaknesses to the individual; these weaknesses are referred to by vampires as 'Humilities'. Every Uncommon discipline requires the vampire to take a 1 point flaw, with Rares requiring a 2 point flaw. A character may choose any combination of points (ex: someone taking a rare discipline may take a 2 point flaw or two 1 point flaws). A character may take an extra Natural Discipline at the cost of 1 extra point per flaw: Common cost 1 point, Uncommon 2 points, and Rare 3 points or any combination there of. The vampire does not receive the points from these flaws. These flaws are the standard flaws taken from the vampire source material.

Common:
Physical -
Celerity, Fortitude, Pernicis*, Potence
Non-Physical -
Animalism, Auspex, Dominate, and Presence

Uncommon:
Physical -
Purpose*, Salto*, Vamping Out*
Non-Physical -
Chimestry, Dementation, Flight, Melpominee, Mortis, Mythercia, Obeah, Obtenebration, Protean, Quietus, Thanatosis, Thaumaturgy, Valeren

Rare:
Physical -
Tachyus*, Vitality*
Non-Physical -
Caroscapha*, Fascination*, Gangrel Runic Sorcery (Referred to as just Runic Sorcery)*, Illumination*, Memoria*, Necromancy, Psyberpathy*, Tranquillus*, Umbracuro*, Vicissitude, Visceratika.

Any discipline marked with a * can be found on this site at the bottom of the page under New Disciplines: http://www.kismetrose.com/vtm/VampireDisciplines.html

Any discipline not marked with a * can be found on this site:
http://reference.l2fury.com/index.php/Disciplines

Increasing Blood Potency costs Current Lvl x 8

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